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Why IA?
What is Infinite Asylum?
~~~WELCOME TO INFINITE ASYLUM!~~~
<Infinite Asylum>
is an Alliance guild based on the social aspect of WOW. We're all friends (new and old) and no matter what we're doing, we're gonna have fun doing it! We're a mature rated guild and we don't censor our members. Being able to just be ourselves and laugh about anything and everything is what separates IA from every other guild out there. If it's funny but it'd get you slapped, fired or stabbed...we probably talk about it on a daily basis! IA is a small guild focusing on Heroics and other non-raiding aspects. Bragging rights, loot, and progression are NEVER our driving force in this game. Fun, friendship and humor are why we stick around. That being said we're not for everyone and that's ok. We don't want to be a giant guild filled with faceless strangers.
There are some simple rules to live by in IA:
No Drama.
(if you are a drama magnet or enjoy it, fuck off :). Drama is NOT tolerated in this guild, so either be civil and work issues out in a mature fashion or i'll cut you. This also pertains to /trade/general and wow forums.)
Don't be a loot whore.
We all like to gear up our toons, but if your goal is to gear up as fast as possible and see new content when it's brand new; don't waste our fucking time. We are NOT your stepping stone to a raiding guild. If you use us to gear up and bail, don't expect us to be happy about it. We're here for the people, for the fun.
NOT.
THE. GEAR.
Ventrilo is encouraged.
Encouraged to have or get ventrilo and a working mic or headset (we're almost always on).
Ventrilo is not required for general membership but you will miss 90% of our conversations if you don't have it.
To raid, you are required to at least be able to listen to vent.
The Guild-Bank is a privilege.
Gaining access to the Gbank is not merely based on the time you've logged in this guild. Quite simply: the more you put into IA, the more IA will help you. We reward those that think of others first. Pay it forward is something we live by.
Represent your guild well.
If you wear our guild tag above your character, you are expected to represent the ideals of the guild, and not be a total jackass to people.
This pertains to every aspect of the game, even forums.
We don't censor.
IA is rated
MATURE
and therefor we do not censor ourselves on vent, chat or the forums. Headset mics are suggested for those that have younger folk around while playing, but it is up to each individual to choose the level of censorship they feel appropriate.
Guild wide censorship will NOT happen.
If you are overly sensitive to a topic or subject, it is not up to the guild to omit those topics while in your company. Make no mistake: we can and will say whatever the FUCK we want in gchat and vent. If you want a professional work environment: GO SOMEWHERE ELSE. No one's here to intentionally offend people, so things should be taken in jest.
No begging.
Begging for materials or gold, is frowned upon. We're a helpful guild, but we're not your personal bank. This also pertains to soliciting other players for gold/items/runs etc. Work for what you want and you'll enjoy it more.
We're not a twink guild.
Though we are helpful, we are
NOT
a TWINK guild, and will not be supplying anyone with twink items, enchant mats, or constant twink runs. The gbank is
NOT
for twinking. If you wish to twink, you will be funding that escapade on your own.
If you're interested in twinking and nothing else, this isn't the guild for you.
This is not a dating service.
Many of us have significant others within the guild, but they are REAL LIFE significant others. Online romance and dating is something that always leads to drama. Keep it out of the guild, or I'll do it for you with a gkick. This is a place to have fun, not get laid. See the No Drama rule.
Join us all in a laugh!
-Pestle
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IA goes blogger!
Pestle-Scryers
, Dec 15, 09 9:31 AM.
Infinite Asylum has just expanded it's interests! You read it correct, folks--IA has a new project...we're (dun dun dun!) blogging!
You want tips/tricks or other random stuff from guild members? Visit http://infiniteasylum.blogspot.com/ and keep an eye out for new articles! Patch days get boring...so :D
Are you a member of Infinite Asylum and wish to post articles on the new blog? Contact Pestle asap and she will chat with you on what you would like to contribute. There are articles for classes, specs, pvp, rp, raids, heroics..you name it...if you want to write about it (and it pertains to wow)...It can be done!
Not a member of Infinite Asylum, but interested in contributing to the blog? Contact Pestle in game for more information.
Happy Blogging!
-Pestle, Curator of Infinite Asylum
Infinite Asylum--Back In Full Swing!!
Pestle-Scryers
, Oct 15, 09 11:54 PM.
Two months ago, Infinite Asylum stepped away from Azeroth and retired. Soon after, it was resurrected sans heavy raiding. Since then, IA has blossomed into something marvelous and is thriving stronger than ever. Many old faces, and even some new ones, are helping to shape IA into its wondrous niche once more. I wanted to take this time to thank all the members of IA in helping restart up the crazy machine and keep the ideals installed from day 1, intact. A guild, no matter who puts forth the gold to start it, is not owned by any one person. From the moment others join in, it becomes property of every single member there--and it is that which makes IA strong.
Congrats, my guildies! IA is once again our home away from home. A place filled with friends and laughter, and free from the drama that seems to plague our server.
I don't mean to brag, but there is definitely something to be said when a guild that holds no raiding interests at present, still attracts new members (and old ones that left previously to pursue raiding interests). Every guild member should be proud to have contributed to the success of IA, and know that you all have my respect.
Soon we shall be clammering about during Hallow's End, farming the pumpkin king endlessly and working towards the meta achievement! Here's to you, Infinite Asylum /cheer!
If you're not currently in IA but think we might be the right home for you, hit any member up in-game for questions/concerns and a short interview, or check out our recruitment forums for a quick and easy way to apply offline.
Take care!
-Pestle, Curator of Infinite Asylum
Recruitment Re-opens!
Pestle-Scryers
, Sep 13, 09 6:43 AM.
Greetings all you crazy people!
I'm happy to announce that recruitment for the newly revamped <Infinite Asylum> is now open. IA is now geared toward heroics and casual gaming. It still maintains the long lived ideals it has always held, but now we're no longer focusing on 'raiding' ...instead, we're aiming toward heroics and other such content. It makes for a much more relaxed playtime.
If you're interested in joining, there are two ways to do so:
You can fill out a simple cut/paste application on our Recruitment forum.
You can contact Pestle in-game anytime (via mail or whisper etc)
Keep in mind, we are still a mature rated guild without censorship. It will take some time to flesh out the guild ranks and get an active player base again, so please show patience :) If you have friends who are interested, send them here or have them contact Pestle!
Hope to see you all in-game!
-Pestle, GM of Infinite Asylum
IA--light!
Pestle-Scryers
, Aug 25, 09 8:15 AM.
One week after retiring our home, Infinite Asylum, I came upon the realization that I simply do not fit into any other guild. I tried quite a few out with alts. They either had tunnel vision for one particular interest in the game, or they were more censored than a chuck e. cheese's ballpit. It was these experiences that led me to the decision to pull IA out of it's retirement, in a way.
IA is back, but it is no longer going to be about 'raiding' multiple times a week etc. It's a small guild based around the same social aspect and friendship. All old members of IA are welcomed to return, should they choose to do so (and many are). IA will become a guild that does heroics, achievements and other 'fun' stuff. Raiding has it's place in WOW, but in order to successfully raid, you have to lose other parts of the game itself. I am quite happy that IA will be a nice small 'friends' guild, with the same no censorship rulings etc.
Infinite Asylum is where I belong. Be it 5 people in a guild, or 100. If you are an old member of IA and would like to return, just contact any member in-game for an invite, as all 'demented' members can now invite.
I know not all will understand the change, and some even resent or hate me for retiring IA and then pulling it back up so soon. I accept that. But understand that I did what I thought best at the time, for the members of the guild. Just as I am doing this, as I believe it's best for my IA friends (many stopped playing when IA broke up...and upon re-opening, they've returned). If I can help my friends have some virtual shelter to enjoy their game under...then it's worth it.
This site will remain up, however it will most likely lose it's 'awesome look' soon, as I've canceled the subscription (it ain't cheap folks!).
Infinite Asylum says farewell to Azeroth!
Pestle-Scryers
, Aug 16, 09 3:18 AM.
I feel so extraordinary, somethin's got a hold of me.. (I've always played this song in the background while gaming with all my buddies in Infinite Asylum. It fit so well.)
A little over a year ago, a handful of friends got together and decided to create a home for themselves. A home spawned with the ideals of fun, friendship and all types of humor. A home to those that never quite fit in anywhere else. It was on that late night, <Infinite Asylum> was conceived. It was a massive undertaking that none of it's current members could have possibly fathomed at the time; but somehow it managed to blossom and grow into something so wonderful and successful that it turned quite a few heads.
IA (as it was soon dubbed), became quite popular among it's growing family. A guild like no other: built around the closeness that its' members held for one another. Perhaps it was how everyone hung out on ventrilo together, even when the servers were down. Perhaps it was the way members gave of themselves so generously and selflessly to help others; both in and out of the guild. Perhaps it was the sheer laughter night after night; the dirty jokes, the innuendos, the friendships that blended so thickly together there was no hope of seperation. Whatever it was within those imaginary walls that evolved IA into what it represented and offered, it was worth more than anything else in the entire game, and just as much outside of the game.
Above all else, however, what truly shaped and formed <Infinite Asylum>; what made it so valuable? Each and every single member that dwelled within the guild. Their unique personalities, their unwavering devotion and trust, their support and most importantly their hearts and friendships. IA had the same layout of most any successful guild. But the thing that made it surpass every single other thing in this game, was its' members.
It is not with a heavy heart that I am posting this. It is with a warm smile of remembrance and the knowledge that even though IA's time has drawn to a close, the ideals and beliefs that its' members embraced still lives on. The friendships and bonds its' members have formed and the ways the guild itself has influenced those that were a part of it prove to me (and should prove to all) that this is not an announcement of failure, but a statement of success and retirement.
From the very moment I created Infinite Asylum, I could never have fathomed how it would change my very soul. I have come to respect, trust and care a great deal for those that I have never even laid eyes on. I've been educated on how to love someone even though they believe in something other than my own beliefs. I have had my eyes opened that you can not cast a single judgement upon a group just because their mistake was similar to another. But more than anything, I have come to realize that the reason I play WOW is not for the pixils or the content or anything that Blizzard itself has ever crafted. The one true reason I play this game is the people.
It has been an extraordinary experience to witness the evolution of countless friends and their talents blossom before my eyes. But more than that, it has been my privilege to be allowed into their lives on a daily basis; to share their sorrows and their joys; to be their support and to know I have a safety net when I fall. I have been blessed so very much to be called friend by so many a great person within IA's time. Without each and every one of those people, there would be nothing more than a shell of a guild.
I know not everyone will understand why I have come to the difficult decision to retire Infinite Asylum, but I do hope you all understand that even though the name dies...nothing else changes. We are all still friends, still connected on ventrilo, in the game, and in our hearts. We are all still who and what IA has helped us to become. Even if some of us find a new home to hang our pixils in, IA won't really ever be 'dead'. Retired, yes. Dead, not so long as every member remembers how they got to where they are today.
On this day, and from now on, I request that every member of Infinite Asylum celebrates all of which IA has given us. Do not mourn the passing of a name. Embrace and enjoy the real epics in this game; the friends. IA is and will forever be, a part of who I am today...it will always help me remember to laugh at this game and to help others for no reason other than they need it. Without the fun, it's not a game anymore. Always remember that, my friends.
Everything happens for a reason. Sometimes the reasons are just a little hard to figure out at first. I love each and every one of you, no matter what. You should all be extremely proud to have made Infinite Asylum what it is today and what it has been for over a year's time. It took me a very long time to figure out why I really created this guild. "everything happens for a reason" --I've found the reason, and it's the memories and the friendships.
Though the guild name will no longer rest atop our heads, IA will always be within our hearts, and actions.
The most important words to remember:
That's. What. She. Said.
All my love,
Pestle Widget, Curator of Infinite Asylum
GuildPortal News
GuildPortal Updates :
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CSS Additions now Live!
GuildPortal Change Log Entry
2/2/2010 4:26 PM
Prior to today's push, you had two options: 1) go with the stylesheet output that was based upon the settings in the control panel, or 2) supply a complete CSS replacement of your own.
Now, you have a third option; you can specify CSS Additions. These take the standard output from option 1 above, and add new rules you supply. They can be entirely new, perhaps for custom elements you use in something like a free-form HTML widget, or they can be used to override only specific elements from the default output.
The interface for working with CSS Additions is in your Control Panel, under Custom HTML and Script. Click Custom CSS, and then select the "CSS Additions to Standard" tab. Further information is provided there.
Last week, we ninja-patched in a new feature that can be accessed from the Custom HTML and Custom CSS sections of the Control Panel. A link is available that lists the current, standard GuildPortal CSS classes. It provides a pop-up window that you can keep open while you're working with your custom CSS or HTML, and clicking on most of the listed CSS classes provides a brief explanation of what they are used for. It's there to make custom CSS authoring a little easier.
Some may have noticed that the editor has also had an update. Many issues with the previous version are ironed out with the new one.
Finally, aside from bug fixes (in response to support tickets) in this update, the Control Panel's left pane is now collapsible -- using the slider bar's arrow -- so that whatever section of the Control Panel you're working in can be expanded further, giving you more room.
New Silverlight Gallery and Future Plans Revealed!
GuildPortal Change Log Entry
1/27/2010 5:52 PM
There's a new Silverlight-based gallery for your guild images available. You can get to it from any gallery widget on your sites by clicking Open Gallery. This opens the existing gallery, but in the top, right-hand corner is a new link to open the Silverlight version. If you don't have the Silverlight plug-in, you'll be prompted to install it.
It's in "beta" for the moment. One notable feature is missing -- the ability to comment on images. We wanted to get it out there in order to get some feedback on how people feel about taking a more RIA approach when it comes to future features and enhancements. While RIA (rich internet applications) can be, at the lowest level, simply Ajax-based (as GuildPortal is now), the frontier "Web 3.0" world looks to be populated with technologies like Silverlight and Adobe AIR/Flex.
If this is received well, we can put more emphasis on developing these kinds of richer (even occasionally disconnected!) features for your guild sites, moving from web sites to richer, more fully-featured guild management applications with more responsive and attractive interfaces. Of course, our stamp on the world of guild hosting has always been customizability, and that would move to the new platform, too!
It's important to emphasize that we've no plans to abandon the web-page side of things. All of this would be complimentary and fully integrated. Nor is building bigger and better always the way to go. For example, we also have plans for a fully-featured mobile client (based on standards, not for any specific device).
So if you've got a moment, pay a visit to the GuildPortal Admin Community and let us know what you think.
Guild Chat and Control Panel Goodies
GuildPortal Change Log Entry
1/21/2010 8:48 PM
Because it was being a pesky, quirky thing, Guild Chat has been completely rewritten. Aside from everything working the way it should, it has had some niceties added:
Notification by "System" when a user enters or leaves the room.
Sound Effects (which can be disabled using the checkbox to the lower right) when new chat comes across.
No longer brings itself to the front of all other browser windows. We had a long talk with it, gently explaining that it might not be the most important thing you're doing on the web at any given moment.
Allows the playing of a (currently) small list of available sound effects using the /sound sound_name_here command. Current list includes things like machine_gun, kiss, phone_ringing, rifle_shot, baby_cry_1, baby_laugh (to cheer up the kid from baby_cry_1), and, of course, flushing_toilet. Some sort of listing system for available commands and sounds will be coming.
Also, the Control Panel has had some issues addressed, informally, with a crowbar to the back of the neck.
3 weeks, 5 days ago
GuildPortal Change Log Entry
1/13/2010 7:42 PM
New domains going live with tonight's code push, along with some tweaking for text alignment bugs introduced in the last patch.
New guilds are now able to select a sub-domain to start with, so that inviting people to your site will no longer require that you rattle off (or remember) a long string of numbers. In addition, new
primary domains
are available to all. We've gathered up quite a few to get started with, so you will have more options when it comes to the full addresses of your site (and maybe get around some of those pesky firewall restrictions "The Man" is imposing on you during your lunch break).
For new guilds, the list of available primary domains is displayed when you create your site. For existing guilds, you are able to change your existing sub-domains and primary domains through the Control Panel, under Subscription Services.
4 weeks ago
GuildPortal Change Log Entry
1/12/2010 12:33 PM
Links now show underlining by default, but it can be disabled in the Control Panel under Style Tools > General Style Settings > Text > Disable Link Underlining.
Tooltips have been removed from certain site elements where they were only serving to clutter, and where the purpose of the item they were "tipping" the function of was obvious. For example, "Click to visit the Forums page" would previously appear over the tab for "Forums."
Member links -- instead of showing an ever-growing collection of icons before them for interacting with the member -- now simply display a link that opens a profile viewer. From there, you can visit the member's blog, wall, send a message, and view other details.
4 weeks, 4 days ago
GuildPortal Change Log Entry
1/7/2010 8:48 PM
The World of Warcraft Add-On (GPHelper) has had a couple of changes made: 1) the add-on itself has been marked for the latest version of WoW, and 2) guild bank item imports now work.
To get the latest version, open your Control Panel, click WoW Integration, and then click the download link. Instructions for installation are also on that page, in case you haven't done it before. Instructions are also given on how to use the add-on in-game, and finally, on how to upload the data the add-on collects to your site.
Now, as functionality such as blogging, walls, mail and one-on-one chat have been added to GuildPortal, you've probably noticed the icons stacking up next to user names on your sites. Though they can be disabled, once you do, the functionality that goes along with them is lost to you.
We're almost ready to push a change in how that works. Basically, user names will appear on the site as simple links, with no icons next to them (except in the forums). When clicked, a window will open up where you will be able to view the person's most recent blog entries, memberships and titles, and characters. It's there where you will have the ability to send them web-based mail, visit their blog/wall, or open up a one-on-one chat.
This will significantly de-clutter you guild pages, without sacrificing features. Expect that sometime next week, and as always, thank you for choosing GuildPortal!
4 weeks, 7 days ago
GuildPortal Change Log Entry
1/4/2010 6:18 PM
Members viewing the calendar using IE8 would sometimes need to hit the next/previous arrows in order for the list to show up. This has been fixed.
In addition, admins can now find previous events more easily in the control panel by using the new search box.
Aside from these items, other bug fixes addressing support tickets have been pushed.
4 weeks, 22 days ago
GuildPortal Change Log Entry
12/21/2009 4:24 PM
Today's code push includes more options for further customizing the new calendar. To get to the new options, click Edit under the calendar and then go to Display Options, and select the Day Styles tab. You'll need to enable the styles to change them by clicking the check box at the top. For each of the available styles (a day in the current month, today's day, and a day in a different month), you can set the backround color, day number color, background image URL, and background image tiling option.
Blog Commenting has been reworked a bit, so that comments may be left directly from the blog home page. Approval and deletion of comments, by the owner of the blog, is also handled from the blog home page.
Finally, we've included a fix in the push that addresses a problem with editing events that belonged to an event category that was deleted.
Game News
Screenshots of the Day Requested
Warcraft Anniversary: New Battlecry Mosaic Tile Revealed
New World of Warcraft Calendar Wallpaper
New Fan Art
WoW Comic Contest: Honorable Mentions
World of Warcraft App on Facebook Now Available
The Lich King Shall Fall
Burning Crusade Armor Sets on FigurePrints
Recruitment
Interested in joining IA? Visit our
RECRUITMENT FORUM
for more info!
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